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|Drama 5860 Interactive Media
I, November 2002| - Ninja
Jeopardy an assignment for Drama 5860. The assignment was to make
timeline driven story. We were not allowed to create any code ourselves
but only use code from Director's library. Time span for the assignment
was about two weeks. Took about two weeks for me to do (since I had to
do all the 3D stuff and recording).
The story is told the style of the web page "The
Official Ninja Webpage"
The story teller was a character named Bed Head that I had laying around
from the Animation I lightwave class. He was already rigged and done,
so I took rendered out his frames pretty fast. The ninja, Alex Trebek,
the guitar, the contestants, and the Jeopardy set were all made from scratch
and done in Maya. The contestants aren't rigged and are pretty low poly
quick models. Trebek is pretty low poly too, and basically just has minimal
FK rigging. The ninja is fully rigged but quickly done.
Texturing was minimal since most coloring came from the toon-shader. The toon-shader
was just a simple Shader Network. All frames where touched up and had some simple effects added with Photoshop.
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Simple Cell Shader Network |
The Voice of the story teller is a friend of mine name Seth. He just
happened to be perfect for the over-excited story teller. The music is
a remix of the Jeopardy Theme song by DJ Venom I think (I'm not sure because
the song artist wasn't labeled). The guitar "Whaling" is from
the movie the Crow. The BG music and the "whaling" are the only
things not created by me, I yanked them because of the time constraints
of the problem. I intend on getting someone I know to wail on the guitar
and recorded it so it fits more with the story.
The interactivity parts are very weak. Originally, I was told that the assignment
could not use any director code that we created and that it was to be entirely
storyline driven. About two class days before it was due I found it supposed to
have some limited interactivity. I quickly added some parts to the movie where you
do some mindless clicking so I wouldn't lose any points. The whole project was done
in my mind as a hyped-up adolescent rant, so I didn't really plan on having any stops
like what is in the final thing.
Around October 2003, I redid the original and turned it into a flash
movie since it was fairly decent size in its Director form. Also since
there is barely any interactivity and its toony in nature (thus would
be good in vector form as opposed to raster) it was better suited to be
a flash movie anyway. You can see the original Director version here(2,991KB).
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